### Ranger
**Rangers** are skilled woodsmen and often find employ as trackers, trappers, and hunters. They have a Toughness of 5; use only medium-weight weapons & below; use only medium-weight armor & below; and gain +3 Hit Points or +3 Power Points.
*Rangers begin with **two** of the following class abilities:*
>*Fallback* – if you have not moved during a combat round, you may conduct a melee attack against a target and immediately fallback just outside its movement range.
>
>*Natural Healer* – gain the *Heal* and *Herbalism* skills, and restore double the amount of Hit Points when healing an ally.
>
>*Rapid Strike (Ranged)* – conduct 1d5 ranged attacks against one opponent. Cost: 2 Power Points.